1.20.11 April 2023UE 4.27Example project 1.20 Fixed a bug where input label widgets would not respect the preserved inputs specified in the config Fixed warnings about struct initialization
1.20.024 February 2022UE 4.26–4.27Example project 1.20New: Converted Settings Manager and Input Mapping Manager to Engine Subsystems Exposed OnMappingsChanged event on Input Mapping Manager which can be bound to for notifications when a binding is modified Added Get Player Action/Axis Mappings functions that can return multiple results Added Get Player Mappings By Key function Fixed: Fixed a crash when loading inputs saved with an older version Example project: Example menu is now also viewable as a 3D world space menu using WidgetComponent Register audio CVars before the delay so that they are immediately accessible by other systems, which fixes a warning in some scenarios
1.19.18 September 2021UE 4.27Example project 1.19(Same as 1.18.2 but for 4.27) Added missing includes that were obscured by precompiled headers or unity mode