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All engine versions

4 releases supporting UE 4.27

1.20.1

UE 4.27Example project 1.20
  • Fixed a bug where input label widgets would not respect the preserved inputs specified in the config
  • Fixed warnings about struct initialization

1.20.0

UE 4.26–4.27Example project 1.20

New:

  • Converted Settings Manager and Input Mapping Manager to Engine Subsystems
  • Exposed OnMappingsChanged event on Input Mapping Manager which can be bound to for notifications when a binding is modified
  • Added Get Player Action/Axis Mappings functions that can return multiple results
  • Added Get Player Mappings By Key function

Fixed:

  • Fixed a crash when loading inputs saved with an older version

Example project:

  • Example menu is now also viewable as a 3D world space menu using WidgetComponent
  • Register audio CVars before the delay so that they are immediately accessible by other systems, which fixes a warning in some scenarios

1.19.1

UE 4.27Example project 1.19

(Same as 1.18.2 but for 4.27)

  • Added missing includes that were obscured by precompiled headers or unity mode

1.19.0

UE 4.27Example project 1.19
  • UE 4.27 now supported