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Auto Settings 2.0.0-beta.4

UE 5.4–5.5Example project 2.0.0-beta.3
  • Blueprint-exposed functions in SettingRegistry to manually apply and save settings:
    • ApplySettingByType
    • ApplySettingByKey
    • SaveSettingByType
    • SaveSettingByKey
  • Added functions to allow changing the represented setting of control widgets at runtime:
    • SetSetting on AutoSettingWidget
    • SetMapping on InputMappingSettingWidget
  • Renamed all setting widgets to end with SettingWidget for clarity and consistency.
  • Renamed SettingStorageStrategy to SettingPersistenceStrategy for clarity about it's purpose.
  • Fixed a crash if the EnhancedInputUserSettings is null.
  • Fixed a crash when the SettingType on an AutoSettingWidget is null.
  • Added CoreRedirects for Auto Settings 1 Console functions to their new Auto Settings 2 counterparts so that the functions don't break when updating.
  • Combined functions such as RegisterIntConsoleVariable and RegisterIntConsoleVariableWithCallback for all applicable types. Now RegisterIntConsoleVariable functions allow for passing in an optional callback, rather than needing a separate function.