Auto Settings 2.0.0-beta.4
UE 5.4–5.5Example project 2.0.0-beta.3
- Blueprint-exposed functions in
SettingRegistryto manually apply and save settings:ApplySettingByTypeApplySettingByKeySaveSettingByTypeSaveSettingByKey
- Added functions to allow changing the represented setting of control widgets at runtime:
SetSettingonAutoSettingWidgetSetMappingonInputMappingSettingWidget
- Renamed all setting widgets to end with
SettingWidgetfor clarity and consistency. - Renamed
SettingStorageStrategytoSettingPersistenceStrategyfor clarity about it's purpose. - Fixed a crash if the
EnhancedInputUserSettingsis null. - Fixed a crash when the
SettingTypeon anAutoSettingWidgetis null. - Added CoreRedirects for Auto Settings 1 Console functions to their new Auto Settings 2 counterparts so that the functions don't break when updating.
- Combined functions such as
RegisterIntConsoleVariableandRegisterIntConsoleVariableWithCallbackfor all applicable types. NowRegisterIntConsoleVariablefunctions allow for passing in an optional callback, rather than needing a separate function.