Auto Settings 1.8.0
UE 4.24Example project 1.8
New:
- UE 4.24 now supported
- Added helper functions to support usage of CVars as booleans, which are actually just integers with the value 0 or 1 under the hood
- Added a property to
BindCaptureButtonto control the Z-order of the prompt it creates, without having to overrideInitializePrompt
Fixed:
- Fixed a crash when trying to add a change callback for CVar that doesn't exist
- Fixed player's input mapping set being treated as customized even after resetting it to a default preset
Example project:
- Added Sensitivity setting to the example project, which controls both mouse and analog stick sensitivity
Note: There appears to be a bug in Unreal 4.24.0 which prevents plugins loading from the Project/Plugins directory in packaged builds if the project is Blueprint-only. This is not a problem with Auto Settings specifically, but consider installing the plugin to the engine or adding source to your project if you are running into this issue.