Auto Settings 1.20.0
UE 4.26–4.27Example project 1.20
New:
- Converted Settings Manager and Input Mapping Manager to Engine Subsystems
- Exposed OnMappingsChanged event on Input Mapping Manager which can be bound to for notifications when a binding is modified
- Added Get Player Action/Axis Mappings functions that can return multiple results
- Added Get Player Mappings By Key function
Fixed:
- Fixed a crash when loading inputs saved with an older version
Example project:
- Example menu is now also viewable as a 3D world space menu using WidgetComponent
- Register audio CVars before the delay so that they are immediately accessible by other systems, which fixes a warning in some scenarios