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Auto Settings 1.20.0

UE 4.26–4.27Example project 1.20

New:

  • Converted Settings Manager and Input Mapping Manager to Engine Subsystems
  • Exposed OnMappingsChanged event on Input Mapping Manager which can be bound to for notifications when a binding is modified
  • Added Get Player Action/Axis Mappings functions that can return multiple results
  • Added Get Player Mappings By Key function

Fixed:

  • Fixed a crash when loading inputs saved with an older version

Example project:

  • Example menu is now also viewable as a 3D world space menu using WidgetComponent
  • Register audio CVars before the delay so that they are immediately accessible by other systems, which fixes a warning in some scenarios