Auto Settings 1.14.0
UE 4.25Example project 1.13
New:
- Added a
Regenerate Optionsfunction toSelect Settingwhich when called, will trigger a re-evaluation of theOption Factoryand reconstruction of available options. This is useful where the available options need to change dynamically based on the conditions set up inside the Option Factory class. - Error handling and logging improvements
Fixed:
- Fixed player inputs not being registered in Play As Client
- Fixed a crash when using the debug camera (; key) in editor, because Auto Settings wasn't expecting the
Local Playerto be removed