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Tether beta-0.12

UE 4.26
  • Fixed crash when attempting to resimulate a cable that has too few spline points, now resimulating requires at least 2 points
  • Fixed tangents on adjacent points being lost when adding a point with the Unreal spline tools
  • Can now set normal-aligned tangents by holding alt when placing a point, even when left mouse button is not down
  • Removed the ability to realtime simulation preview on multiple selected cables at the same time, as it's not useful and can lead to inconsistent results